
Each mission introduces new vehicles with new abilities in situations you are completely unprepared for. Unfortunately, you begin with more questions on how to effectively use the resources than answers.

The goal is to contain the danger before it gets out of hand or lives are lost. The action takes place from an isometric perspective of the area as players spend their allotted budget on vehicles and personnel. Each mission is literally an "accident" that requires the judicious use of police, doctors, firemen, and other rescue workers. It's either the challenge of overcoming insurmountable odds or the missions' puzzle-like structure that will keep players glued to (and yelling at) their screens. Yet somehow the game manages to keep you coming back. Emergency 3 has an awkward interface and a brief tutorial that's laughable in its incompleteness.

If any other release demanded this much work, inspired this much frustration, players would be expected to turn off the computer and promptly use the software for their next drink coasters. Emergency 3 is both an exasperating and riveting game, which seems strangely appropriate given its disaster rescue theme.
